package restless.core.gameObjs {
	
	/**
	 * ...
	 * @author Jordan Laine
	 */
	
	 
	public class RLEBackground extends RLEBlitMC {
		
		public function RLEBackground() {
			setRE();
			layer = 1;
			visible = true;
			backgroundObj = true;
			x = 0;
			y = 0;
		}
		
	}

}